As of 2016-02-26, there will be no more posts for this blog. s/blog/pba/
Showing posts with label development. Show all posts

flycombat is part of Pygamii examples. You are an airplane and you shoot down enemys planes.

https://lh3.googleusercontent.com/-UNClOqsQXtI/Vn86NMagFMI/AAAAAAAAIwc/Pdp8DeClRYU/s800-Ic42/flycombat.gif

This is a simple game as an example for the gaming development library. You get a score on top and life as well. Several different enemty planes, so its not too bad as an example for just 287 LOC.

Pygamii was created by Carlos Maniero, written in Python 3 with readchar, termcolor, and optional Pygame for sound, under the MIT License, currently version 0.1.1.2 (2015-12-23).

arkanoid.py from PyGamii is a clone of Arkanoid or Breakout. PyGamii is an engine for ASCII games, which only has less LOC at this moment.

https://lh3.googleusercontent.com/-JrApqghUAlk/Vnh5j0OmNTI/AAAAAAAAIro/4AjCScOBYbc/s800-Ic42/pygamii-arkanoid.gif

Although its named arkanoid.py, I dont see any power-ups falling down. Since its just an example, I shouldnt expect much from it, it doesnt have a score.

The library is small, but it uses PyGame for audio, and that probably is the reason why PyGamii named PyGamii. Its not officially supports Python 2, but I found it has no problem to run with it, just its kind of glitch in display.

PyGamii was created by Carlos Maniero, written In Python 2/3 with readchar, termcolor, and optional Pygame for audio under the MIT License, currently git-2fe2332 (2015-12-15).